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Xamarin Mobile Application Development: Cross-Platform C# and Xamarin.Forms Fundamentals
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Xamarin Mobile Application Development is a hands-on Xamarin.Forms primer and a cross-platform reference for building native Android, iOS, and Windows Phone apps using C# and .NET. This book explains how to use Xamarin.Forms, Xamarin.Android, and Xamarin.iOS to build business apps for your customers and consumer apps for Google Play and the iTunes App Store.
Learn how to leverage Xamarin.Forms for cross-platform development using the most common UI pages, layouts, views, controls, and design patterns. Combine these with platform-specific UI to craft a visually stunning and highly interactive mobile user experience.
Use Xamarin.Forms to data bind your UI to both data models and to view models for a Model-View-ViewModel (MVVM) implementation. Use this book to answer the important question: Is Xamarin.Forms right for my project?
Platform-specific UI is a key concept in cross-platform development, and Xamarin.Android and Xamarin.iOS are the foundation of the Xamarin platform. Xamarin Mobile Application Development will cover how to build an Android app using Xamarin.Android and an iOS app using Xamarin.iOS while sharing a core code library.
SQLite is the database-of-choice for many Xamarin developers. This book will explain local data access techniques using SQLite.NET and ADO.NET. Build a mobile data access layer (DAL) using SQLite and weigh your options for web services and enterprise cloud data solutions.
This book will show how organize your Xamarin code into a professional-grade application architecture. Explore solution-building techniques from starter-to-enterprise to help you decouple your functional layers, manage your platform-specific code, and share your cross-platform classes for code reuse, testability, and maintainability.
Also included are 250+ screenshots on iOS, Android, and Windows Phone and 200+ C# code examples with downloadable C# and XAML versions available from Apress.com.
This comprehensive recipe and reference book addresses one of the most important and vexing problems in the software industry today: How do we effectively design and develop cross-platform mobile applications?
Product details
Paperback: 436 pages
Publisher: Apress; 1st ed. edition (June 29, 2015)
Language: English
ISBN-10: 1484202155
ISBN-13: 978-1484202159
Product Dimensions:
7 x 1 x 10 inches
Shipping Weight: 2.1 pounds (View shipping rates and policies)
Average Customer Review:
3.6 out of 5 stars
16 customer reviews
Amazon Best Sellers Rank:
#612,350 in Books (See Top 100 in Books)
I read this book from Safaribooksonline. This book has a lot of information to help you build a cross-platform application (Android, IOS, Windows Phone) by using C# with Visual Studio 2015 (on your PC), XCode (on your Mac), and Xamarin.One thing that makes this book more interesting is that the author provides a lot of examples. So if you are using Visual Studio 2015 and XCode while reading the book, you can always experiment with the codes. To better understand the material, I had to type the code instead of copying and pasting them.As you've probably know, in order to develop any apple apps, you would need to compile the codes on a Mac computer, so there was no option for me to test the IOS related code. So if you are a mac user like me, I would suggest you buy a cheap mac computer to experiment with them.
I am enrolled in Xamarin University, but (and this is not meant to disparage the wonderful people there) I feel like this book got me from zero to fifty in a few hours of reading. This should be required reading for anyone starting out with Xamarin Forms. It saved me hours of grief. I now feel like I can hold intelligent conversations about all things Xamarin. Well done and highly recommended!
It would be good if the book started with a clear step-to-step tutorial on how to quickstart an app and have it running in at least Android, iOS (either iPhone or iPad) and Windows Phone. I struggled a bit at the beginning to have it running with the help of Google & StackOverflow. Once you have a build and device deploy in place, the "lessons" are pretty good.
I have had the book about an hour and my eyes are glazed over. For the first 10 pages the same couple of ideas are stated and restated so much it is hard to focus. Yes, I get it, Xamarin can be used for iOs and Android and Windows. Finally on page 21 are the first instructions on how to create a Xamarin forms project, and the instructions are absolutely wrong, at least for my version of Visual Studio 2015 (with Xamarin installed). What the author instructs you to do simply does not exist. So now I am playing detective on the internet trying to piece it together on my own....not on one of the more complicated ideas, but simply on the very first step, creating a demo program. So why buy the book?
Would not recommend it. The book has too few pages to make it an inclusive reference book or a book of any depth on the subject. The screenshots are of low quality too.
This book has bit hard to follow, but has accurate information. No support from publisher
Limited info, but very helpful.
I am completely new to mobile development and found this book to be fantastic. All the examples in this book work as explained in the text and I have learned a lot. Thanks Dan Hermes for a really good book.
Outdated and poorly organized
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